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Yes, you can use your Stadia Controller wired; here's how
Yes, you can use your Stadia Controller wired; here's how

I'm trying to add in controller support, but it doesn't work. It keeps  sending wrong inputs. I tried changing the deadzone, but that didn't work.  How do I fix this? : r/godot
I'm trying to add in controller support, but it doesn't work. It keeps sending wrong inputs. I tried changing the deadzone, but that didn't work. How do I fix this? : r/godot

TNT Input Engine - Godot Asset Library
TNT Input Engine - Godot Asset Library

Gamepad Input Detection : r/godot
Gamepad Input Detection : r/godot

Web Editor release candidate, HTML5 gamepads and more!
Web Editor release candidate, HTML5 gamepads and more!

Introducing the new axis handling system
Introducing the new axis handling system

Analog Stick rapidly changes focus of UI nodes - Godot Engine - Q&A
Analog Stick rapidly changes focus of UI nodes - Godot Engine - Q&A

Getting Started in Game Development: Make a Moving Player for a Top-Down  Game or RPG with Godot | Isaac B. | Skillshare
Getting Started in Game Development: Make a Moving Player for a Top-Down Game or RPG with Godot | Isaac B. | Skillshare

Gamepads not working correctly on Android · Issue #25151 · godotengine/godot  · GitHub
Gamepads not working correctly on Android · Issue #25151 · godotengine/godot · GitHub

Issue with gamepad's d-pad input in Godot ONLY. : r/godot
Issue with gamepad's d-pad input in Godot ONLY. : r/godot

Controller doesn't work as expected in v3.2.3RC3 · Issue #41065 ·  godotengine/godot · GitHub
Controller doesn't work as expected in v3.2.3RC3 · Issue #41065 · godotengine/godot · GitHub

Top tools tagged Controller - itch.io
Top tools tagged Controller - itch.io

8BitDo reveals officially licensed xCloud Bluetooth gamepad
8BitDo reveals officially licensed xCloud Bluetooth gamepad

Level 1 Controller Kit by Pigdev
Level 1 Controller Kit by Pigdev

some people complain about controller not working, anyone else have this  problem or know what to do about it? just using is_action_pressed() etc.  with both keyboard and controller bindings : r/godot
some people complain about controller not working, anyone else have this problem or know what to do about it? just using is_action_pressed() etc. with both keyboard and controller bindings : r/godot

Input.add_joy_mapping - works with GamePadTool but joystick dead in Godot ?  - Godot Community Forums
Input.add_joy_mapping - works with GamePadTool but joystick dead in Godot ? - Godot Community Forums

No input events for L and R analog triggers in MacOS with Xbox One  controller · Issue #45535 · godotengine/godot · GitHub
No input events for L and R analog triggers in MacOS with Xbox One controller · Issue #45535 · godotengine/godot · GitHub

The Series X Controller on Linux: A Bit of a Hassle - Boiling Steam
The Series X Controller on Linux: A Bit of a Hassle - Boiling Steam

Issue with gamepad's d-pad input in Godot ONLY. : r/godot
Issue with gamepad's d-pad input in Godot ONLY. : r/godot

Top tools tagged Controller - itch.io
Top tools tagged Controller - itch.io

Improve gamepad support · Issue #49 · godotengine/godot · GitHub
Improve gamepad support · Issue #49 · godotengine/godot · GitHub

Top tools tagged Controller - itch.io
Top tools tagged Controller - itch.io

Movement doesn't work as expected when mapping keys and axes to the same  action · Issue #45628 · godotengine/godot · GitHub
Movement doesn't work as expected when mapping keys and axes to the same action · Issue #45628 · godotengine/godot · GitHub